JsportiveThalanvor said:
i probably shouldn't be asking this in this post,
Correct, you shouldn't. Proper forum etiquette would mean making unrelated questions their own threads (with more meaningful subject lines than this one has).
Quote:
but anyway:
i'm using the quest and campaign windows.
what would the programming be if i wanted to update the quest window to add the 'where' location in the bottom line after i used the 'where target' ingame?
You may want to talk to the author of those particular plugins for guidance.
Quote: having troubles opening the db file.
Don't open the db file. Just copy it from the old MUSHclient folder to the new one. Make sure that MUSHclient is not running when you do this. The reason it won't open is because it is a sqlite database. To inspect the file, you would need to use a program that is designed for sqlite.
Quote:
i have an alias that targets and uses multiple different kinds of attacks. i have been thinking a long time on the effects and the sorting of the attacks.
but how do i stop that loop when the target is dead and not all attacks have been done?? if a same mob with same name is in there it'll attack that one. :(
Again, unrelated questions should probably be in their own threads. Generically speaking, the approach you'd need to take would be that, if you have a series of multiple commands you want to send dependent on the success/failure/termination of the prior commands, you need to receive the result of the previous command before sending the next one. When waiting to receive the result of the previous command, via trigger, you can also wait for a termination message. I will note that scripting combat is too close to breaking the botting rules on Aardwolf, and so I won't provide any more specific details than that. |